ART SOFTWARE


Transform the way you experience sound with our innovative software.

Coming in two versions, choose either Performance or Compact.

Performance is our fully-featured suite with advanced features and offering the finest control. 

Compact delivers for smaller applications with fewer connections and is quick to configure.

Software modules

Input stage

Powerful microphone input processing with equalizers, dynamics, and feedback suppression, while immersive audio inputs remain unprocessed for pure sound.


Output Stage

Advanced UDP metering with precision control, 8-band EQs, level adjustments, and vector sizing, plus a speaker test engine with an internal oscillator for easy calibration.

Acoustic Module

Capture natural sound with 3D acoustic modeling and advanced reverb enhancement, providing precise control over room and density shaping for customized acoustics.

GUI

Effortless control of presets, acoustic parameters, and individual microphone and loudspeaker channels, all through an intuitive interface with streamlined group controls.

Immersive Audio Module*

Experience precise sound localization with advanced panning algorithms, dynamic movements, virtual surround, and 3D bass management, available in Compact and Performance editions.

Control and Integration

Seamless integration with Q-Sys, QLab, Grapes, and other systems, featuring OSC control for position and size, plus a proprietary DAW plugin for precise source management.

*update coming soon

Input STage


MICROPHONE INPUTS

  • Parametric equalizers, level adjustment, dynamic processing, and delays

  • Input grouping with mute/solo controls

  • Feedback suppression for extreme acoustical settings (e.g., cathedral-like acoustics)

IMMERSIVE AUDIO INPUTS

  • OSC Control for position, size and algorithm

  • Proprietary Plugin for all DAW for source control

  • Integration for Q-Sys, Q-lab, Grapes and a number of mixing consoles

Acoustic Module


NATURAL SOUND:

  • Unique, room-specific acoustic signature modelled in 3D

  • Hybrid regenerative system for natural reverberation enhancement

SIGNAL PROCESSING

  • Double Matrix Approach with decorrelated algorithmic reverb using neutral FDNs (Feedback Delay Networks)

ROOM SHAPING:

  • Control of sound energy distribution within the room

TIME SHAPING:

  • Early reflections based on a 3D room model for accurate acoustical geometry

  • Adjustable room size and wall/ceiling placement with geometry-dependent scaling

SPECTRAL SHAPING:

  • Adjust spectral balance for master levels, microphones, loudspeakers, or reflection patterns

REVERB SHAPING:

  • Independent adjustments via fine-tuning regenerative components and algorithmic reverb

DENSITY SHAPING:

  • Double or sparse matrix approach to manage reflection density

Immersive Audio Module


SOUND LOCALISATION:

  • State-of-the-art 3D WFS (Wave Field Synthesis) delay and amplitude panning

  • Sweet spot-independent sound source localization for all audience seats

VIRTUAL SURROUND SOUND:

  • Simulate layouts including 7.1, 9.1.4, or Dolby Atmos

SOUND DYNAMICS:

  • Delay interpolation for smooth sound movements

  • Adjustable sound width and blur by focusing on individual or multiple speakers

RECORDING AND PLAYBACK:

  • Capture and replay soundscapes

  • Bass management

Output Stage


OUTPUT PROCESSING:

  • Parametric equalizers, level adjustment, and delays

  • Output grouping with mute/solo controls

  • Speaker mute/solo and speaker test oscillator

Gui


  • Quick control of presets, main parameters, individual microphone, and loudspeaker channels

  • Group controls with an intuitive user interface

  • Simplified web-based control for preset selection, meter control, and 2D venue representation

Control and Integration


CONTROL OPTIONS:

  • Front panel touchscreen display

  • Amadeus 3D-Pan Plugin compatible with major DAWs

  • External device control via OSC (AMX, Crestron,Max/MSP, etc.)