ART SOFTWARE
Transform the way you experience sound with our innovative software.
Coming in two versions, choose either Performance or Compact.
Performance is our fully-featured suite with advanced features and offering the finest control.
Compact delivers for smaller applications with fewer connections and is quick to configure.
Software modules
Input stage
Powerful microphone input processing with equalizers, dynamics, and feedback suppression, while immersive audio inputs remain unprocessed for pure sound.
Output Stage
Advanced UDP metering with precision control, 8-band EQs, level adjustments, and vector sizing, plus a speaker test engine with an internal oscillator for easy calibration.
Acoustic Module
Capture natural sound with 3D acoustic modeling and advanced reverb enhancement, providing precise control over room and density shaping for customized acoustics.
GUI
Effortless control of presets, acoustic parameters, and individual microphone and loudspeaker channels, all through an intuitive interface with streamlined group controls.
Immersive Audio Module*
Experience precise sound localization with advanced panning algorithms, dynamic movements, virtual surround, and 3D bass management, available in Compact and Performance editions.
Control and Integration
Seamless integration with Q-Sys, QLab, Grapes, and other systems, featuring OSC control for position and size, plus a proprietary DAW plugin for precise source management.
*update coming soon
Input STage
MICROPHONE INPUTS
Parametric equalizers, level adjustment, dynamic processing, and delays
Input grouping with mute/solo controls
Feedback suppression for extreme acoustical settings (e.g., cathedral-like acoustics)
IMMERSIVE AUDIO INPUTS
OSC Control for position, size and algorithm
Proprietary Plugin for all DAW for source control
Integration for Q-Sys, Q-lab, Grapes and a number of mixing consoles
Acoustic Module
NATURAL SOUND:
Unique, room-specific acoustic signature modelled in 3D
Hybrid regenerative system for natural reverberation enhancement
SIGNAL PROCESSING
Double Matrix Approach with decorrelated algorithmic reverb using neutral FDNs (Feedback Delay Networks)
ROOM SHAPING:
Control of sound energy distribution within the room
TIME SHAPING:
Early reflections based on a 3D room model for accurate acoustical geometry
Adjustable room size and wall/ceiling placement with geometry-dependent scaling
SPECTRAL SHAPING:
Adjust spectral balance for master levels, microphones, loudspeakers, or reflection patterns
REVERB SHAPING:
Independent adjustments via fine-tuning regenerative components and algorithmic reverb
DENSITY SHAPING:
Double or sparse matrix approach to manage reflection density
Immersive Audio Module
SOUND LOCALISATION:
State-of-the-art 3D WFS (Wave Field Synthesis) delay and amplitude panning
Sweet spot-independent sound source localization for all audience seats
VIRTUAL SURROUND SOUND:
Simulate layouts including 7.1, 9.1.4, or Dolby Atmos
SOUND DYNAMICS:
Delay interpolation for smooth sound movements
Adjustable sound width and blur by focusing on individual or multiple speakers
RECORDING AND PLAYBACK:
Capture and replay soundscapes
Bass management
Output Stage
OUTPUT PROCESSING:
Parametric equalizers, level adjustment, and delays
Output grouping with mute/solo controls
Speaker mute/solo and speaker test oscillator
Gui
Quick control of presets, main parameters, individual microphone, and loudspeaker channels
Group controls with an intuitive user interface
Simplified web-based control for preset selection, meter control, and 2D venue representation
Control and Integration
CONTROL OPTIONS:
Front panel touchscreen display
Amadeus 3D-Pan Plugin compatible with major DAWs
External device control via OSC (AMX, Crestron,Max/MSP, etc.)